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This list will be added to every so often as I find more to add and/or people submit stuff.
Description: A tutorial on implenting a z-buffer in qb. Good for 2d shooters.
Description: (Beginners & Newbies Edition) Pretty neat tutorial if you´re new to qbasic. Covers PRINT, INPUT, IF, CASE and so on. Only for newbies thou.
Description: A little tut on the concepts of scripting in QB
Description: Gives explantion to pixel*pixel scrolling as well as examples.
Description: Further explains some cool things to do with your NPCs.
Description: Explains how to implement moving NPCs in your RPG engine.
Description: Describes the basics of making a true pixel scrolling engine. Source included.
Description: The infamous tile-based games FAQ. Explains and gives ideas for many, many aspects of RPG design. All code in C. Highly recommended.
Description: Explains how to load tiles, etc. into your game.
Description: Basically the continuation of #4. Also shows Magic and gives other ideas.
Description: Shows how to implement a turn-based (FF style) battle engine into your RPG.
Description: Describes how to make a very basic tile based engine. This is quite outdated now but still useful to learn from.
Description: Explains some important aspects of an RPG, like the story and characters
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